| AbstractWe 
        develop a novel 3D brush model consisting of a skeleton and a surface, 
        which is deformed through constrained energy minimization. The main advantage 
        of our model over existing ones is in its ability to mimic brush flattening 
        and bristle spreading due to brush bending and lateral friction exerted 
        by the paper surface during the painting process. The ability to recreate 
        such deformations is essential to realistic 3D digital painting simulations, 
        especially in the case of Chinese brush painting and calligraphy. To further 
        increase realism, we also model the plasticity of wetted brushes and the 
        resistance exerted by pores on the paper surface onto the brush tip. Our 
        implementation runs on a consumer-level PC in real-time and produces very 
        realistic results.
 
 See also: Digital Ink Dispersion
 
 | 
   
    | PublicationsNelson S.-H. Chu and C.-L. Tai, Real-time Painting with an Expressive Virtual Chinese Brush.  IEEE Computer Graphics and Applications, September/October, 2004 (Vol. 24, No. 5). pp. 76-85.
 
  Paper in PDF (971KB) Nelson 
          S.-H. Chu and C.-L. Tai, An Efficient Brush Model for Physically-Based 
          3D Painting, Proc. of Pacific Graphics 2002, Oct. 9-11, Beijing, China, 
          IEEE Press. 
  Paper 
          in PDF (753KB) 
  PowerPoint 
        Presentation (2.4MB) Promotional 
            Materials
 . Short Description in English 
        | Chinese(big-5)
 . 
        Poster (486KB)
 
  
        
           
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