More about HKUST
Dynamic Sketching Using Structure-aware Shape Analysis
PhD Thesis Proposal Defence
Title: "Dynamic Sketching Using Structure-aware Shape Analysis"
by
Mr. Jingbo LIU
Abstract:
Line drawings can be remarkably efficient at conveying shape and meaning
while reducing visual clutter. Inspired by the effectiveness and aesthetic
appeal of human line drawings, researchers have investigated algorithms
for generating line drawings from 3D meshes. Almost all such techniques
focus on only the end product; very few regard the line drawings as a
creative process. The creation process of a drawing provides a vivid
visual progression, allowing the audience to better comprehend the
drawing. It also enables numerous stroke-based rendering techniques.
In this dissertation, we address the problem of simulating the process of
observational drawing; that is, what and how people draw when sketching.
Given a 3D model and a viewpoint, our method synthesizes a visually
plausible simulation of an observational sketching process. To
conveniently change the view, we design a novel touch-based interface that
supports six degrees of freedom 3D direct manipulation while requires only
two-finger operations.
We develop structure-aware shape analysis methods to obtain the intended
drawing trajectories, which address the question of what do people draw.
Apart from the trajectories which depict visual features using
conventional local geometric properties, we focus more on the auxiliary
trajectories indicating the composition of the drawing. We extract
auxiliary trajectories from contextual properties such as the topological
layout, proportions of object parts, fitted primitives, partial
symmetries, and levels of abstractions.
We develop the humanized stroke synthesis and stroke ordering methods to
address the question of how do people draw. The stroke synthesis method
simulates the action of a human moving a pen along an intended trajectory
using a feedback control system. It produces human-like tentative strokes
with inexact tracing and retracing effects. To assign a drawing order to
the strokes, we approximate the sketching process with an information
delivery process. A novel concept of the sketching entropy, which measures
the shape information of a stroke, is introduced. We obtain the complete
drawing order by requiring every next drawn stroke maximizes the
information gain. Finally, we use the humanized strokes and their ordering
to create the sketching animation.
We conduct a user study to evaluate the visual plausibility of the
simulated drawing processes and the effectiveness of our proposed method.
Experiment confirms that our results are visually plausible. The
statistical analysis shows that our entropy-based ordering strategy leads
to more plausible results than those driven by the conventional Gestalt
rules used in previous works.
Date: Friday, 22 May 2015
Time: 10:00am - 12:00noon
Venue: Room 2132C
lift 19
Committee Members: Prof. Chiew-Lan Tai (Supervisor)
Dr. Pedro Sander (Chairperson)
Prof. Albert Chung
Prof. Long Quan
**** ALL are Welcome ****