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Towards Effective and Ubiquitous Data Visualization by Fusing Immersive Technology into Traditional Workflow
PhD Thesis Proposal Defence Title: "Towards Effective and Ubiquitous Data Visualization by Fusing Immersive Technology into Traditional Workflow" by Mr. Wai TONG Abstract: Decisions are increasingly made based on data in the big data era, and data visualization plays a critical role in assisting people in understanding and making sense of data effectively. It is then curial to make data visualization more ubiquitous and effective for decision-making and problem-solving. With the rapid advancement of immersive technologies, i.e., augmented reality (AR) and virtual reality (VR), these innovations have shown numerous benefits for making data analysis more effective and ubiquitous via enhanced sensory perceptions, larger display areas, 3D rendering capabilities, embodied interactions, and connections to real-world contexts. However, transitioning visualization workflows from familiar PCs to relatively new and unfamiliar AR/VR immersive environments poses significant challenges. The steep learning curve associated with immersive visualization has impeded widespread user adoption. Besides the steep learning curve, fully transitioning to AR/VR immersive environments might lose the unique benefits of traditional visualization workflows (e.g., precise interaction and strong community support). This thesis proposal addresses the challenge by fusing immersive technologies into familiar workflows, thereby reducing the learning curve, improving the user experience, and utilizing the benefits of both traditional workflow and immersive technologies. In particular, the thesis concentrates on two primary data visualization applications: data exploration and data storytelling. For data exploration, the thesis investigates two techniques, PC (traditional) + VR (immersive) and paper (traditional) + AR (immersive), to achieve effective and ubiquitous visual analysis. The PC+VR technique merges the conventional PC with VR, leveraging the familiar input capabilities of PCs and the expansive display space of VR to accommodate both individual and collaborative scenarios for visual problem-solving. The paper+AR approach utilizes ubiquitous paper sheets as tangible tokens, capitalizing on users’ familiarity to facilitate seamless interaction with data in AR. For data storytelling, the thesis proposes VisTellAR, which addresses this challenge by leveraging people’s video-taking workflows and AR technology. In particular, it is proposed to simplify the complex process of embedding data visualization into storytelling, particularly for short-form videos intended for immediate sharing. This task typically necessitates expertise in video editing and visualization authoring. By uniting traditional workflows with immersive technology, this proposal seeks to foster wider acceptance of immersive visualization for effective and ubiquitous data visualization. Results from the studies present suggestive evidence of the potential and benefits of combining traditional work- flows and immersive environments for data visualization. The design considerations distilled from the studies could inspire novel perspectives on connecting individuals with immersive visualization experiences, laying the groundwork for future advancements in the field. Date: Tuesday, 2 May 2023 Time: 2:00pm - 4:00pm Venue: Room 5501 lifts 25/26 Committee Members: Prof. Huamin Qu (Supervisor) Prof. Ting-Chuen Pong (Supervisor) Prof. Chiew-Lan Tai (Chairperson) Dr. Mingming FAN (ISD) **** ALL are Welcome ****