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Development of Laboratories for Immersive Virtual Environments Using a Design Thinking Approach
PhD Thesis Proposal Defence
Title: "Development of Laboratories for Immersive Virtual Environments Using a
Design Thinking Approach"
by
Mr. Pak Ming FAN
Abstract:
Immersive Virtual Environments are emerging as a transformative trend in the
field of education, offering a new dimension to learning experiences. Among
these immersive virtual environments, laboratory environments that are accessed
through VR headsets stand out as a significant innovation. Such Virtual Reality
Laboratories (VR Lab) may be referred to as Laboratories in Immersive Virtual
Environments (LIVE). LIVEs offer numerous benefits, including enhanced
engagement through immersive and interactive experiences, improved information
retention, and the ability to simulate complex and hazardous experiments in a
safe and controlled environment. Despite the numerous benefits, the
incorporation of VR Labs into educational institutions is still in its early
stages. One of the major reasons is that there are different pedagogical
considerations but there is a lack of standards that professionals can follow
to develop VR Labs that can fit into the curriculum. Currently, strategies to
overcome these challenges and effectively utilize VR Labs in an educational
context are being actively researched. Three major research problems in
educational VR Labs include 1) Monitoring and assessment capabilities, which
allow the instructor to provide timely guidance and feedback to enhance the
learning process, 2) Optimization of VR Lab designs, which provide methods for
optimizing learning in VR Labs under different scenarios, and 3) Improving
self-learning in VR Labs using generative AI technologies. Meanwhile, design
thinking is a widely recognized approach to problem-solving that fosters the
creation of innovative solutions for complex issues. This methodology commences
with the step of empathizing with users to define the user's needs. These
defined needs then facilitate the ideation, prototyping, and testing stages,
where solutions are formulated, developed and tested for deriving
human-centered solutions. In this thesis proposal, we aim to address these
three research problems in VR Labs using a design thinking approach and user
studies.
Date: Wednesday, 29 May 2024
Time: 2:00pm - 4:00pm
Venue: Room 4472
Lifts 25/26
Committee Members: Prof. Ting-Chuen Pong (Supervisor)
Prof. Huamin Qu (Chairperson)
Dr. Xiaojuan Ma
Dr. Sai-Kit Yeung