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Reliable and Real-time Content Streaming for Cloud and Edge Computing
The Hong Kong University of Science and Technology Department of Computer Science and Engineering PhD Thesis Defence Title: "Reliable and Real-time Content Streaming for Cloud and Edge Computing" By Mr. Ahmad ALHILAL Abstract The modern urban landscape is becoming increasingly connected, from distributed vehicular safety systems to in-vehicle centralized entertainment. These technologies face network challenges related to the high mobility of vehicles and people. Such mobility raises new challenges. On-board detection of unsafe driving activities lacks a holistic view of the road situation while cloud-offloaded detection faces scalability and context-awareness issues. In terms of in-vehicle entertainment, the connection to remote gaming and VR servers encounters variable bandwidth, latency, and packet losses that affect the gaming and VR experience. This thesis presents four research contributions to provide reliable real-time content streaming for driving awareness(in the physical world), mobile cloud gaming (in the virtual world), and a reality-check of Metaverse between physical and virtual worlds. The first contribution is CAD3, a distributed collaborative architecture for road-aware and driver-aware anomaly driving detection and real-time warning dissemination. CAD3 exploits the pervasive deployment of roadside units, and combines collaborative and context-aware computation with low-latency communication to detect unsafe driving behaviors and warn the drivers of nearby vehicles in real-time. The second contribution is Nebula, an end-to-end cloud gaming architecture to minimize the impact of network conditions on the user experience. Nebula relies on a heuristic algorithm and end-to-end distortion model to dynamically adapt the video bitrate and redundancy based on the measured network conditions. The third contribution is MERA, an edge-assisted learning-based end-to-end cloud gaming architecture to adapt the video bitrate to the network constraints. MERA relies on the transition, state-to-action mapping, then rewarding with a multi-objective reward function to maximize the user QoE. With these contributions, end-to-end content streaming architectures are developed for time-critical applications to obtain minimal local latency, the time span between driving anomalous events and warning dissemination (CAD3) while obtaining high detection accuracy and system scalability, and between the user input and playing back the corresponding frame (Nebula and MERA) while maintaining satisfactory video quality. The fourth contribution is Metaversity, a reality check of a social VR opensource towards university-scale metaverse. This study dissects Mozilla Hubs and investigates the underlying networking and system scalability. Date: Tuesday, 26 July 2022 Time: 4:00pm - 6:00pm Zoom Meeting: https://hkust.zoom.us/j/97548494014?pwd=TGdxVEx1dlJqdDh5bTVMa1NZOEdPZz09 Chairperson: Prof. Yang LU (ECON) Committee Members: Prof. Pan HUI (Supervisor, EMIA) Prof. Tristan BRAUD (Supervisor) Prof. Gary CHAN Prof. James KWOK Prof. Lilong CAI (MAE) Prof. Georgios SMARAGDAKIS (TU Delft) **** ALL are Welcome ****