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Designing Interaction with Immersive Visualization for General Public
PhD Thesis Proposal Defence
Title: "Designing Interaction with Immersive Visualization for General Public"
by
Miss Qian ZHU
Abstract:
The rapid evolution of immersive technologies has democratized access to new
devices like VR and AR headsets among the general public. With this trend,
data visualization is becoming ubiquitous and spatial, catering to the demand
for accessing and analyzing data anytime and anywhere. However, crafting
effective interactions with data visualizations within spatial contexts poses
a significant challenge.
First, general users are accustomed to employing a mouse and keyboard as
input devices, engaging with data visualizations through WIMP-based (Windows,
Icons, Menus, Pointer) graphical user interfaces. As data visualization
transitions into spatial realms, it is crucial to explore how to help them
adapt to new devices and contexts through effective and user-friendly
interactions. Second, while researchers in Human-Computer Interaction (HCI)
and Extended Reality (XR) have devised interaction techniques tailored to
virtual objects, data visualization presents a unique challenge due to its
abstract and non-physical nature. This requires leveraging users' kinesthetic
skills and examining the affordances of both immersive environments and data
visualization.
In this thesis, I target general users and investigate the interaction design
with data visualizations presented in immersive environments. I leverage
people's inherent spatial perception and interaction capabilities to enhance
their understanding, analysis, and creation of data visualizations on
immersive Head-mounted displays (HMDs). Specifically, this thesis encompasses
three key components: (1) designing and implementing interactive data story
experiences to promote users' perception and understanding of immersive
visualization; (2) crafting user-acceptable interactions to assist people in
analyzing and using visualization in public environments; and (3) designing
and implementing embodied interactions to support users in creating composite
visualizations in immersive environments. This thesis contributes to the
field of HCI, visualization, and XR by delineating new design spaces, novel
systems, and interaction techniques for engaging with data visualization.
Furthermore, it offers fresh insights gleaned from empirical studies to
elucidate the usability and user experience of these interactions.
Date: Friday, 14 June 2024
Time: 10:00am - 12:00noon
Venue: Room 3494
Lifts 25/26
Committee Members: Dr. Xiaojuan Ma (Supervisor)
Prof. Andrew Horner (Chairperson)
Dr. Tristan Braud
Prof. Pedro Sander