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Designing Interaction with Immersive Visualization for General Public
PhD Thesis Proposal Defence Title: "Designing Interaction with Immersive Visualization for General Public" by Miss Qian ZHU Abstract: The rapid evolution of immersive technologies has democratized access to new devices like VR and AR headsets among the general public. With this trend, data visualization is becoming ubiquitous and spatial, catering to the demand for accessing and analyzing data anytime and anywhere. However, crafting effective interactions with data visualizations within spatial contexts poses a significant challenge. First, general users are accustomed to employing a mouse and keyboard as input devices, engaging with data visualizations through WIMP-based (Windows, Icons, Menus, Pointer) graphical user interfaces. As data visualization transitions into spatial realms, it is crucial to explore how to help them adapt to new devices and contexts through effective and user-friendly interactions. Second, while researchers in Human-Computer Interaction (HCI) and Extended Reality (XR) have devised interaction techniques tailored to virtual objects, data visualization presents a unique challenge due to its abstract and non-physical nature. This requires leveraging users' kinesthetic skills and examining the affordances of both immersive environments and data visualization. In this thesis, I target general users and investigate the interaction design with data visualizations presented in immersive environments. I leverage people's inherent spatial perception and interaction capabilities to enhance their understanding, analysis, and creation of data visualizations on immersive Head-mounted displays (HMDs). Specifically, this thesis encompasses three key components: (1) designing and implementing interactive data story experiences to promote users' perception and understanding of immersive visualization; (2) crafting user-acceptable interactions to assist people in analyzing and using visualization in public environments; and (3) designing and implementing embodied interactions to support users in creating composite visualizations in immersive environments. This thesis contributes to the field of HCI, visualization, and XR by delineating new design spaces, novel systems, and interaction techniques for engaging with data visualization. Furthermore, it offers fresh insights gleaned from empirical studies to elucidate the usability and user experience of these interactions. Date: Friday, 14 June 2024 Time: 10:00am - 12:00noon Venue: Room 3494 Lifts 25/26 Committee Members: Dr. Xiaojuan Ma (Supervisor) Prof. Andrew Horner (Chairperson) Dr. Tristan Braud Prof. Pedro Sander