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Community Identification in Social Networks: From the Lens of Social Choice Theory and Game Theory
Speaker: Professor Shang-Hua Teng Computer Science Department Viterbi School of Engineering University of Southern California Title: "Community Identification in Social Networks: From the Lens of Social Choice Theory and Game Theory" Date: Tuesday, 9 December 2014 Time: 2:30pm - 3:30pm Venue: Lecture Theater K (near lifts 31/32) HKUST Abstract: I will discuss some recent progress in addressing two basic questions in network analysis: - [Conceptual question]: What constitutes a community in a social network? - [Complexity question]: Can we identify communities efficiently? The journey towards understanding these two fundamental questions lead us to Social Choice Theory and Game Theory. The talk is based on joint work with Christian Borgs, Jennifer Chayes, and Adrian Marple. ****************** Biography: Shang-Hua Teng is the Seeley G. Mudd Professor at the Computer Science Department, Viterbi School of Engineering, USC, where he was a former chair (2009-2012). He received a dual B.S. degree in computer science and electrical engineering from Shanghai Jiao Tong University in 1985, M.S. degree in computer science from USC in 1988, and Ph.D. degree in computer science from Carnegie Mellon University (CMU) in 1991. He was an instructor in the Department of Mathematics of MIT and professor in the Computer Science Departments of Boston University, the University of Minnesota and UIUC. He has worked and consulted for Microsoft Research, Akamai, IBM Almaden Research Center, Intel Corporation, Xerox PARC, Cray Research/SGI, Thinking Machines Corporation, and NASA Ames Research Center. He has received more than ten US Patents for his work on compiler optimization, Internet technology, and social network analysis. Teng's main research is in algorithm design, analysis, and applications. He and coauthor Dan Spielman received the Godel Prize (2008) and Fulkerson Prize (2009) for developing Smoothed Analysis and his recent work addresses Spectral Graph Theory & the Laplacian Paradigm and its applications to maximum flows, for which he and coauthors Paul Christiano, Jon Kelner, Aleksander Madry, and Dan Spielman received the best paper award at ACM STOC 2011. Teng's past research interests include algorithmic game theory, scientific computing, Internet algorithms, computational geometry, percolation theory, compiler optimization, parallel algorithms, cryptography, computer graphics and three-dimensional mesh generation, where he had obtained fundamental results in geometric separators, well-shaped Delaunay meshing, spectral graph partition, N-body simulation, and robust statistics. He is an ACM Fellow, Alfred P. Sloan Fellow, winner of Senior Xerox Award for Outstanding Faculty Research (UIUC), and NSF CAREER Award.