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How to publish by playing games everyday
Speaker: Prof. Jeff Yan CUHK, Hong Kong Title: How to publish by playing games everyday Date: Monday, 01 March 2004 Time: 4:00pm - 5:00pm Venure: Lecture Theatre F (Leung Yat Seng Lecture Theatre) (near lift nos. 25/26) ABSTRACT: Online computer game is fast becoming one of the most popular applications on the Internet; however, its security was greatly under-explored. In this talk, we discuss some new security problems that have arisen from online games due to unique characteristics of such game systems. Specifically, we examine a number of cheating cases that have happened in online multiplayer games, and discuss their mitigation. Some open problems along this line of research will also be highlighted. Online game cheating may at first sight seem a trivial issue - who cares if a few kids cheat at say a shoot-em-up game? But we will show that some cheating cases reveal a number of fundamental security problems, and countermeasures against them may have a profound and far-reaching impact. In addition, we will also show that many game cheating problems cannot be solved by security techniques alone, and instead, networking, artificial intelligence and computer graphics researchers can all contribute. BIOGRAPHY: Jeff Yan received his Ph.D. degree in computer science from University of Cambridge, England in 2003, and he is now an assistant professor with the Department of Computer Science and Engineering, Chinese University of Hong Kong. His research interests include computer and network security, applied cryptography and distributed systems.