How to publish by playing games everyday

Speaker:          Prof. Jeff Yan   
                  CUHK, Hong Kong   

Title:            How to publish by playing games everyday

Date:             Monday, 01 March 2004 

Time:             4:00pm - 5:00pm 

Venure:           Lecture Theatre F (Leung Yat Seng Lecture Theatre) 
                  (near lift nos. 25/26)   


ABSTRACT: 

Online computer game is fast becoming one of the most popular applications
on the Internet; however, its security was greatly under-explored. In this
talk, we discuss some new security problems that have arisen from online
games due to unique characteristics of such game systems. Specifically, we
examine a number of cheating cases that have happened in online multiplayer
games, and discuss their mitigation. Some open problems along this line of
research will also be highlighted. 

Online game cheating may at first sight seem a trivial issue - who cares if
a few kids cheat at say a shoot-em-up game? But we will show that some
cheating cases reveal a number of fundamental security problems, and
countermeasures against them may have a profound and far-reaching impact. In
addition, we will also show that many game cheating problems cannot be
solved by security techniques alone, and instead, networking, artificial
intelligence and computer graphics researchers can all contribute.


BIOGRAPHY: 

Jeff Yan received his Ph.D. degree in computer science from University of
Cambridge, England in 2003, and he is now an assistant professor with the
Department of Computer Science and Engineering, Chinese University of Hong
Kong. His research interests include computer and network security, applied
cryptography and distributed systems.