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Neural Representation and Rendering of Real-world Scene
Speaker: Dr. Lingjie Liu Max Planck Institute for Informatics Title: "Neural Representation and Rendering of Real-world Scene" Date: Monday, 14 February 2022 Time: 4:00pm - 5:00pm (HKT) Zoom link: https://hkust.zoom.us/j/928308079?pwd=MW9wTCtlSDd2MnViZGdNd2oreUpXZz09 Meeting ID: 928 308 079 Passcode: 20212022 Abstract: High-quality reconstruction and photo-realistic rendering of real-world scenes are two important tasks that have a wide range of applications in AR/VR, movie production, games, and robotics. These tasks are challenging because real-world scenes contain complex phenomena such as occlusion, thin structures, changing topology, and biological motion. Approaching these tasks using classical computer graphics techniques is a highly complex and time-consuming process, requiring complicated capture procedures and sophisticated global illumination rendering process. In this talk, I will introduce our recent work that combines the traditional graphics pipeline with deep learning techniques for modeling humans and scenes in a lightweight way. Specifically, I will talk about creating photorealistic animatable human characters from only RGB videos, and high-quality reconstruction and novel view synthesis of general static scenes from 2D image inputs. Finally, I will discuss challenges and opportunities in reconstruction and rendering for future works. ***************** Biography: Lingjie Liu is Lise Meitner Postdoctoral Research Fellow working with Prof. Christian Theobalt in the Visual Computing and AI Department at the Max Planck Institute for Informatics. She received her Ph.D. degree from the University of Hong Kong in 2019. Before that, she obtained her B.Sc. degree in Computer Science from Huazhong University of Science and Technology in 2014. Her research interests include neural scene representations, neural rendering, human performance modeling and capture, and 3D reconstruction. Webpage: https://lingjie0206.github.io/ [lingjie0206.github.io].