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Depth-aware Shape from Shading
The Hong Kong University of Science and Technology Department of Computer Science and Engineering Title: "Depth-aware Shape from Shading" by Mr. Linguang ZHANG Abstract: This thesis proposes Shape-from-Shading (SfS) from a single RGB-D image where depth is acquired using a low-cost depth sensor. Our method works in uncalibrated natural environment illumination, and assumes the scene is Lambertian with constant albedo. The constant albedo assumption can be relaxed if an additional RGB image of the same scene under different environment lights is allowed. The key idea of our paper is to leverage the complementary advantages of rough depth and SfS, that is, elimination of convex/concave ambiguity and faithful reconstruction of fine geometry details, which leads to a straightforward quadratic energy function that optimizes a high-quality normal map and thus a detail-preserving visible surface. We demonstrate applications of our depth-aware SfS: depth upsampling, refinement and repair. Date : 5 May 2014 (Mon) Time : 2:00pm to 3:00pm Venue : 5563 (lift 27) Advisor : Prof. Chi Keung TANG 2nd Reader : Dr. Pedro SANDER